How To Call Mount Jedi Survivor And Unlock Mounts

Posted on 7 October 2026 | 55
News

Navigating the expansive worlds in Star Wars Jedi: Survivor requires efficient traversal tools to cover vast distances and access hidden areas. Unlocking and summoning mounts is a pivotal gameplay mechanic that transforms how players explore planets like Koboh and Jedha. Understanding when these abilities become available and how to execute the controls ensures a smooth journey through Cal Kestis's adventure.

Unlocking Your First Mount in the Main Campaign

Players automatically unlock the ability to tame creatures by progressing through the main story objectives on Koboh. During the journey toward the Forest Array, Cal learns the Tame ability through a narrative sequence. Shortly after, at the Nekko Pools, you will tame a two-legged creature called a Nekko, which becomes your first rideable ground mount.

How to Call Your Mount on Command

Once you have unlocked a ground mount, calling it to your side is straightforward across all platforms. Console players can summon a nearby mount by pressing the Right Bumper (RB on Xbox or R1 on PlayStation), while PC players use the Left Control key by default. Ensure you are outdoors in an open area, as mounts cannot be summoned inside tight caves or during active combat sequences.

Exploring the Different Types of Mounts

Star Wars Jedi: Survivor features several distinct creatures tailored to specific planetary terrains and traversal needs. While the agile Nekko allows players to run up steep slopes and execute higher jumps on Koboh, the tall Spamel serves as the primary mount for navigating the dusty deserts of Jedha. Additionally, players can tame winged Relters to glide across massive gaps, though these flying beasts are fixed to environmental locations rather than callable on demand.

Practical Tips for Mounted Travel and Combat

Riding a mount offers strategic advantages beyond simply moving faster across open landscapes. Players can engage in mounted combat using their lightsaber or blaster stance while riding a Nekko. Utilizing the mount's jump mechanics also enables Cal to reach elevated ledges and hidden collectibles that are otherwise unreachable on foot.